Instructor: Dr. N Sadagopan
Discrete Structures for Computer Engineering
Design and Analysis of Algorithms
Advanced Data Structures and Algorithms
Computer Networks
C Programming
Introduction, Evolution and Base Conversion
Sequence Statements - Input, Output, Formatted I/O
Selection Statements - IF-ELSE
Selection Statements - Nested-IF-ELSE, Switch-Case
Repetition Statements - For, While loops and Goto
Characters and Strings
Logical Thinking - Swapping Two Numbers
Logical Thinking - Printing integer digit wise
Logical Thinking - Divisibility Check by 3 and 4
Modular Programming - Functions
Pointers, Finding Factorial, Printing Fibonacci
Two Dimensional Arrays and Structure
Find Min among five numbers
Sorting
Primality Testing
Recursion (Addition and Mulitiplication)
Ladder Digit Printing
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Instructor: Dr. Umarani Jayaraman
Human Computer Intraction
Course overview and LO
Early HCI
What is HCI
The human IO channel
The human memory
The human LTM
The gestalt theory
Case Study-ATM
The computer
The computer memory
The Noman's Interaction Model
The interaction Style
Ergonomics
The inteaction Paradigms
The interaction Design
The Design Techniques
The design patterns
The design rules
Shniederman's rule
Donald Norman's rule
Neilsen's 10 Heuristics
Heuristic Evaluation
HCI in the Software Process
Usability Engineering
Universal Design-Ⅰ
Universal Design-Ⅱ
Prototyping
Model Based Design
GOMS Model
KLM Model
CPM Model
Cognitive Walkthrough
Evaluation Technique
Usability Engineering
Contextual inquiry
Universal Design - The World Comfortable for All
Free Speech Recognition Tutorial 1 - Setting Up Windows Speech Recognition
Haptic Touchscreen Demo Complete
Haptic Touchscreen Technology (all about sense of touch)
HCI In Education Technology, The Past, Present, and Future by Anonim Informatics UNS
Humantenna- Using the Body as an Antenna for Real-Time Whole-Body Interaction (CHI 2012)
Introduction to the Screen Reader
Keystroke Level-Model Demonstration
New Technology- Haptic Feedback for Touchscreens
The 7 Principles of Universal Design
The Haptic Tabletop Puck- Tactile Feedback for Interactive Tabletops
Universal Design for Learning (UDL)
Universal Design Principles